Responsibilities
Wrote multiple design documents detailing gameplay goals of features, communicating them to the team.
Led verbal discussions regarding gameplay flow for each stage of the narrative in writing meetings.
Blocked out and scripted initial level and prototypes before iterating it to final polish and handoff to 3D artist.
Author: VTuber Animation Club
Role: Lead Game/Level Designer
Team Size: 51
Genre: Mystery Adventure Visual Novel
Platforms: TBA
Tech: Unity Engine
Currently in Development