Responsibilities

  • Wrote multiple design documents detailing gameplay goals of features, communicating them to the team.

  • Led verbal discussions regarding gameplay flow for each stage of the narrative in writing meetings.

  • Blocked out and scripted initial level and prototypes before iterating it to final polish and handoff to 3D artist.

Author: VTuber Animation Club

Role: Lead Game/Level Designer

Team Size: 51

Genre: Mystery Adventure Visual Novel

Platforms: TBA

Tech: Unity Engine

Currently in Development

Twitter Page

Gameplay Teaser