Chap-Man by night, Chapman by day— skilled Game Designer in pursuit of storytelling.
Hello, I'm Chapman! With over 6 years of Technical Systems Design experience, I’ve crafted immersive gameplay systems for flagship titles like Poppy Playtime Ch 4 to Boneworks. I'm on a quest to bring human stories into fantastic, larger-than-life settings. My passion lies in world-building and crafting relatable characters—often in my projects using my Technical skills. I've witnessed the influence of games firsthand, watching streamers and Vtubers be moved by gaming experiences. Their reactions, whether in joy or frustration, fuel my creativity. I thrive on affecting people, aiming to bring laughter, groans, or tears through my contributions. To me, working on blockbuster projects isn't just about creating phenomenal games—it's about leaving an impact, making someone feel invested and emotionally connected. It's about fostering fun and connection, not only among my team but also among those experiencing our titles.
Across personal and professional projects, I've honed my specialization in Technical Systems Design, shaping gameplay systems that elevate deeply resonant narratives. As I continue this journey, my aim remains fixed on collaborating with exceptional minds, creating immersive experiences that linger in players' hearts.